FUELED BY COFFEE, UNHEARD PLAYLISTS & TOO MANY FIGMA FRAMES.
I'm Grace Leeswadtrakul.
NYC-based product designer.

Currently building games and rewards in Web3.

design systems • engineering • UI/UX

120+ components. Semantic tokens, shipped to production.

Built the design system from 0 -> visual language, component library, CSS custom properties, and a custom Figma plugin to automate the work.

Product design • Game DESIGN • UI/UX

Turning poker’s complexity into simple, scalable design

Designed a multiplayer poker game from scratch at a crypto startup with no design system, tight timelines, and real edge cases.

STRATEGY • GROWTH • DESIGN SYSTEMS

How do you build loyalty when users don't even know what they're getting?

At Agoda, I led design across the VIP loyalty program: rebranding the entry tier, redesigning the landing page, and building the component library that tied it all together.

PERSONAL CAPSTONE PROJECT  • STRATEGY  • UI/UX

Built a platform I wish existed when I started making music.

A social platform for musicians to connect, collaborate, and grow. I designed it as my capstone